I have put around 35 hours into Fallout 4 so far, which for most games would be enough to do a full review, however Fallout 4 is so massive and filled with features, that I don't feel that I am in a position to do a full review yet. Also I am yet to finish the main quest line, which I always try to complete before my full review, this note aside here is my review in progress for Fallout 4!
This game is huge, let me just that straight away, there are places, people and activities that I will never see because of how big this game is, but that is okay. No matter how much you play, whether it be a few hours, just finishing the campaign or even getting 100% completion, every second you spend with Fallout 4 has been masterfully crafted. That may sound like an overstatement, but it really does feel like everything has been taken account of, there are many styles of play you can opt for, all of which can probably be catered towards in the massive perk list. Every character you speak to feels like a three dimensional person who may or may not have a hidden agenda. This leads me onto one of my very few complaints with the game, the conversation options sometimes don't fully represent what you are going to say, the epitome of this is the fairly frequent option to simply give a "sarcastic" answer. I know there is a PC mod that shows you the full line of dialogue you will speak, and that might be too much on screen at once, but I would like to know more about what I'm going to say. Returning from previous Bethesda games are companions who will follow you around, make judgements on your decisions, maybe fall in love with you, or the opposite, and perhaps most importantly they can be traded with to take a load of your Junk!
Next let's take a look at the combat in Fallout 4, all in all this is much better than I was expecting, I thought the focus of the game would be on the story and RPG elements, and while they are still focused on, so too is the combat. My only problem with it is that there feels like there is no auto aim what so ever, which is probably what the PC players like, but on console that is not my cup of tea. Especially when taking into account that certain types of ammo can be rather scarce, in the early hours when I was getting used to the lack of auto aim, I would waste a lot of ammo simply by missing shots. One part of the game that I was not expecting at all was unique weapons, there are tens of these weapons, that are a guaranteed drop form certain types of enemies. On top of these unique weapons there are Legendary weapons which either drop from named enemies or Legendary variants of normal enemies, these spawn randomly and with varying consistency depending on your difficulty, and these drop a random piece of Legendary armour or a weapon. The weapon modification system was something that I ignored for the first 20 hours or so with the game, but then I realised just how amazing the system is. If you pick up a weapon from an enemy with a modification on it, you can remove it, and put it on another weapon for very few materials. There are different grips to put on some of the weapons which make the weapon either a pistol or a rifle, there are different barrels to change the damage, accuracy or range. Ammo modifiers to change the kind of ammo that weapon takes, and also magazine modifiers which change the ammo capacity as well as reload speed. Then finally there are optic modifiers which mean you can change the sights on you weapon to suit your needs! This is a very deep crafting system that adds loads of options for customising your favourite weapons.
I want to start wrapping up my review in progress for Fallout 4 by taking an overview of the story, don't worry I will not mention any specific of the main story, just how they are laid out and my thoughts on it in general. Firstly I would like to say that I am really enjoying the campaign, the only other Bethesda game I've played is Skyrim, and the main story in this is much better than Skyrims in my opinion. It feels more succinct and focused on a single goal, one which I have very much rallied behind. It's not just the main quests which have impressed me, but the amazingly detailed side quests as well, there have been quests that I might not have experienced simply by annoying a certain character at a certain time. You explore characters in more detail, with the side quests where you might need to help them, though sometimes the details you learn about them aren't that good! There are quests which can be picked up simply by standing near a guard while they talk about hearing about a bandit camp, and how there is a reward for clearing them away. There are radio stations which are only available to tune into in certain locations which can lead on huge quest lines, most notably one of the faction quest lines is started this way.
There you go guys, my review in progress for Fallout 4, all in all I am having one of the best gaming experiences you can have. Everything has been well crafted, there are tons of mechanics to get into, all of which have been fully fleshed out, it feels like a well refined Bethesda game, and that is the highest compliment I can give it! Check back soon for more coverage of Fallout 4, and other games including Just Cause 3, Uncharted Collection and The Division!
Thanks for reading,
Friends of The Games Critic:
My name is Ed, I write everything here, covering all kinds of games, but I only play them on the PS4!